A HAND-DRAWN HALLOWEEN CHASE
Running from Frankenstein.
Lovely evening for a stroll.
Terrible evening to stop.
DISTANCE0000mPERSONAL BEST 0 m
A LITTLE BREATHING ROOM
ϟ↗
FIREFLIES✦00A LITTLE LIGHT GOES A LONG WAY
THE VILLAGE IS ASLEEP. HE ISN’T.
A wrong turn.
A wrong turn.
A long night.
Jump the gravestones. Crawl beneath the branches. Keep your lantern close.
don’t let him catch you.
or press SPACE to beginCATCH YOUR BREATH
A moment, please.
Even a midnight escape needs an intermission.
Press P or ESC to resumeWELL, THAT WAS CLOSE. TOO CLOSE.Press SPACE to try again
He caught you.
The village has one more midnight guest.
0METERS ESCAPED
0FIREFLIES FOUND
A SURVIVOR’S FIELD NOTES
Keep your wits.
SPACE / ↑
Jump the trouble.
Gravestones and pumpkins have no manners.
↓ / S
Get down and crawl.
Crawl on hands and knees beneath the low branches.
SHIFT / D
Make a little distance.
Use a lantern dash when its light is full. Fireflies refill it.
A fall carries you backward toward him. Fireflies and a lantern dash help you regain ground. On a phone, use the buttons below.
WHISPERWICK VILLAGE · 11:58 PM
LANTERN DASHSHIFT
SPACE jump↓ crawlSHIFT lantern dashP pause